Above is a 13 minute video on creating curtain systems by using blended massing 'faces', then adding in a toposurface, a few more site objects and finally rendering a couple perspectiive views.
Tip: One of the key factors with rendering is to make sure you are in a perspective (camera) view. If you use the regular '3D' view to render in you will not get the same rendered effect for the sky, clouds, entourage and the materials.
In the video above we add in clouds and show you how to change the sky. You can also load a background image from within the rendering environment settings dialog box.
You can change the resolution and pixel size of a raytrace rendering.
There are four very important factors to consider for rendering:
2. Materials - Accurender Texture
3. Render from a Perspective View
4. Pay very close attention to the the physical size of the view crop region (ie: 4"x 3") vs the rendered DPI resolution (ie: 75, 150 300).
After selecting the 'Raytrace' button notice the Draft, Medium and Presentation options as shown below.
Also try clicking on the crop region of a perspctive view before rendering. Notice the Size button on the Options Bar as shown below.
These two options shown below work together to get the best quality of a rendering.
Render Settings Dialog Box.